Swap two neighboring faces to line up three or more of the same face. Matched faces pop, new ones tumble in from above, and every level gives you a goal and a limited number of moves — so make each swap count.
Bigger shapes forge special faces, and this is where the real power lives:
- Match 4 in a line → a striped face. Popping it wipes out an entire row or column — check which way its stripes point before you fire.
- Match 5 in a line → a bomb face that blasts a huge area around it.
- Match an L or T shape → a wrapped face. It explodes everything around it — then drops and explodes a second time.
- Match 6 in a straight line → the rainbow face, rarest of them all. Swap it with an ordinary face and every copy of that face vanishes from the board; pair it with another special for the wildest blasts in the game — two rainbows together wipe the whole board.
- Swap two special faces sitting next to each other → they fuse into one combined blast, far bigger than either alone. Try every pairing.
Tips
Don't grab the first three-match you see; look one move deeper for a four-liner or an L. Pop specials where the crowd is thickest, or save one for a stubborn corner. And matches low on the board shake everything above them into free chain reactions.
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Level briefings
If you keep losing
Lose the same level 6 times in a row and the defeat screen offers "😤 Put this one on the tab" — a free skip, no ads. The map stamps an IOU until your revenge; win it back and the stamp tears off with confetti. Here, the road ahead is never locked.
The cream is still warm and the dawn is kind. Learn to swap, learn to chain, forge your first striped face — down here at the foothills, even the air tastes sweet.
1Score 600 points within 20 moves!
- Goal
- Score 600 points within 20 moves!
- Cleared when
- Hit the score before moves run dry.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
2Score 800 points within 20 moves!
- Goal
- Score 800 points within 20 moves!
- Cleared when
- Hit the score before moves run dry.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
3Clear 10 star faces within 20 moves!(10 pies)
- Goal
- Clear 10 star faces within 20 moves!
- Cleared when
- Clear the full count.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
4Score 850 points within 20 moves!
- Goal
- Score 850 points within 20 moves!
- Cleared when
- Hit the score before moves run dry.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
5Clear 20 star faces within 20 moves!(20 pies)
- Goal
- Clear 20 star faces within 20 moves!
- Cleared when
- Clear the full count.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
6Score 1100 points within 18 moves!
- Goal
- Score 1100 points within 18 moves!
- Cleared when
- Hit the score before moves run dry.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
7Free every trapped face! (Petrified ones are terrain — leave them be)(6 blockers)
- Goal
- Free every trapped face! (Petrified ones are terrain — leave them be)
- Cleared when
- Zero blockers left.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
8Free every trapped face! (Petrified ones are terrain — leave them be)(12 blockers)
- Goal
- Free every trapped face! (Petrified ones are terrain — leave them be)
- Cleared when
- Zero blockers left.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
9Score 850 points within 20 moves!
- Goal
- Score 850 points within 20 moves!
- Cleared when
- Hit the score before moves run dry.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
10Clear 14 star faces within 20 moves!(14 pies)
- Goal
- Clear 14 star faces within 20 moves!
- Cleared when
- Clear the full count.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
The jam garden is short-staffed: pies to deliver, cages to open, tape to rip — and stubble sprouting everywhere. Welcome to the service industry.
11Escort 1 pies all the way to the bottom row!(1 pies)
- Goal
- Escort 1 pies all the way to the bottom row!
- Cleared when
- Every pie delivered.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
12Free every trapped face! (Petrified ones are terrain — leave them be)(6 blockers)
- Goal
- Free every trapped face! (Petrified ones are terrain — leave them be)
- Cleared when
- Zero blockers left.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
13Free every trapped face! (Petrified ones are terrain — leave them be)(8 blockers)
- Goal
- Free every trapped face! (Petrified ones are terrain — leave them be)
- Cleared when
- Zero blockers left.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
14Score 1000 points within 18 moves!
- Goal
- Score 1000 points within 18 moves!
- Cleared when
- Hit the score before moves run dry.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
15Clear 17 star faces within 20 moves!(17 pies)
- Goal
- Clear 17 star faces within 20 moves!
- Cleared when
- Clear the full count.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
16Escort 2 pies all the way to the bottom row!(2 pies)
- Goal
- Escort 2 pies all the way to the bottom row!
- Cleared when
- Every pie delivered.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
17Free every trapped face! (Petrified ones are terrain — leave them be)(6 blockers)
- Goal
- Free every trapped face! (Petrified ones are terrain — leave them be)
- Cleared when
- Zero blockers left.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
18Free every trapped face! (Petrified ones are terrain — leave them be)(7 blockers)
- Goal
- Free every trapped face! (Petrified ones are terrain — leave them be)
- Cleared when
- Zero blockers left.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Frozen Face
- Creeping Stubble
- Tip
19Score 1000 points within 18 moves!
- Goal
- Score 1000 points within 18 moves!
- Cleared when
- Hit the score before moves run dry.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
20Clear 27 star faces within 16 moves!(27 pies)
- Goal
- Clear 27 star faces within 16 moves!
- Cleared when
- Clear the full count.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Caged Face
- Frozen Face
- Petrified Face
- Tip
The fusion lab is open. This chapter teaches you to treat special faces as ingredients — fusions, chain blasts, the legend of six-in-a-row. By the end of the corridor, not even a sneeze can stop you.
21Score 1600 points within 24 moves!
- Goal
- Score 1600 points within 24 moves!
- Cleared when
- Hit the score before moves run dry.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Striped Face
- Wrapped Face
- Tip
22Clear 18 star faces within 22 moves!(18 pies)
- Goal
- Clear 18 star faces within 22 moves!
- Cleared when
- Clear the full count.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
23Free every trapped face! (Petrified ones are terrain — leave them be)(8 blockers)
- Goal
- Free every trapped face! (Petrified ones are terrain — leave them be)
- Cleared when
- Zero blockers left.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
24Score 1300 points within 22 moves!
- Goal
- Score 1300 points within 22 moves!
- Cleared when
- Hit the score before moves run dry.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Rainbow Face
- Striped Face
- Tip
25Escort 2 pies all the way to the bottom row!
- Goal
- Escort 2 pies all the way to the bottom row!
- Cleared when
- Every pie delivered.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
26Free every trapped face! (Petrified ones are terrain — leave them be)(7 blockers)
- Goal
- Free every trapped face! (Petrified ones are terrain — leave them be)
- Cleared when
- Zero blockers left.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Creeping Stubble
- Taped Face
- Tip
27Score 1100 points within 20 moves!
- Goal
- Score 1100 points within 20 moves!
- Cleared when
- Hit the score before moves run dry.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
28Free every trapped face! (Petrified ones are terrain — leave them be)(4 blockers)
- Goal
- Free every trapped face! (Petrified ones are terrain — leave them be)
- Cleared when
- Zero blockers left.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
29Clear 18 star faces within 22 moves!(18 pies)
- Goal
- Clear 18 star faces within 22 moves!
- Cleared when
- Clear the full count.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
30Free every trapped face! (Petrified ones are terrain — leave them be)(10 blockers)
- Goal
- Free every trapped face! (Petrified ones are terrain — leave them be)
- Cleared when
- Zero blockers left.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Caged Face
- Frozen Face
- Sneezer Face
- Taped Face
- Tip
At the portal station, faces refuse to fall in straight lines — into one door, out another, while the stars fidget in place. Unlearn gravity; this chapter grades your sense of space.
31Escort 1 pies all the way to the bottom row!(1 pies·1 portals)
- Goal
- Escort 1 pies all the way to the bottom row!
- Cleared when
- Every pie delivered.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
32Escort 2 pies all the way to the bottom row!(2 pies·1 portals)
- Goal
- Escort 2 pies all the way to the bottom row!
- Cleared when
- Every pie delivered.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
33Clear 18 star faces within 22 moves!
- Goal
- Clear 18 star faces within 22 moves!
- Cleared when
- Clear the full count.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
34Free every trapped face! (Petrified ones are terrain — leave them be)
- Goal
- Free every trapped face! (Petrified ones are terrain — leave them be)
- Cleared when
- Zero blockers left.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Caged Face
- Frozen Face
- Portals
- Tip
35Escort 3 pies all the way to the bottom row!(3 pies·2 portals)
- Goal
- Escort 3 pies all the way to the bottom row!
- Cleared when
- Every pie delivered.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
36Score 1200 points within 22 moves!
- Goal
- Score 1200 points within 22 moves!
- Cleared when
- Hit the score before moves run dry.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
37Paint the whole board in cream within 40 moves!
- Goal
- Paint the whole board in cream within 40 moves!
- Cleared when
- Every cell painted (petrified excused).
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
38Paint the whole board in cream within 38 moves!
- Goal
- Paint the whole board in cream within 38 moves!
- Cleared when
- Every cell painted (petrified excused).
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
39Paint the whole board in cream within 32 moves!
- Goal
- Paint the whole board in cream within 32 moves!
- Cleared when
- Every cell painted (petrified excused).
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
40Paint the whole board in cream within 42 moves!
- Goal
- Paint the whole board in cream within 42 moves!
- Cleared when
- Every cell painted (petrified excused).
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Portals
- Creeping Stubble
- Taped Face
- Tip
The Face Summit. Everything you have learned reports for duty at once, and at the top sits the Giant Face — it is very big, and you are very accurate. Go settle it.
41Clear 12 star faces within 26 moves! + Score 1200 points within 26 moves!
- Goal
- Clear 12 star faces within 26 moves!
- Cleared when
- Clear the full count.
- Lost when
- Run out of moves before the goal — that's the level.
- Goal
- Score 1200 points within 26 moves!
- Cleared when
- Hit the score before moves run dry.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
42Escort 2 pies all the way to the bottom row! + Free every trapped face! (Petrified ones are terrain — leave them be)
- Goal
- Escort 2 pies all the way to the bottom row!
- Cleared when
- Every pie delivered.
- Lost when
- Run out of moves before the goal — that's the level.
- Goal
- Free every trapped face! (Petrified ones are terrain — leave them be)
- Cleared when
- Zero blockers left.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Caged Face
- Frozen Face
- Taped Face
- Tip
43Score 1200 points within 26 moves!
- Goal
- Score 1200 points within 26 moves!
- Cleared when
- Hit the score before moves run dry.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
44Paint the whole board in cream within 38 moves! + Clear 10 star faces within 38 moves!
- Goal
- Paint the whole board in cream within 38 moves!
- Cleared when
- Every cell painted (petrified excused).
- Lost when
- Run out of moves before the goal — that's the level.
- Goal
- Clear 10 star faces within 38 moves!
- Cleared when
- Clear the full count.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
45Score 1200 points within 24 moves!
- Goal
- Score 1200 points within 24 moves!
- Cleared when
- Hit the score before moves run dry.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
46Free every trapped face! (Petrified ones are terrain — leave them be)(7 blockers)
- Goal
- Free every trapped face! (Petrified ones are terrain — leave them be)
- Cleared when
- Zero blockers left.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Caged Face
- Hyperactive Star
- Frozen Face
- Sneezer Face
- Tip
47Free every trapped face! (Petrified ones are terrain — leave them be)(7 blockers)
- Goal
- Free every trapped face! (Petrified ones are terrain — leave them be)
- Cleared when
- Zero blockers left.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Sneezer Face
- Creeping Stubble
- Taped Face
- Tip
48Score 1500 points within 24 moves!
- Goal
- Score 1500 points within 24 moves!
- Cleared when
- Hit the score before moves run dry.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Bomb Face
- Striped Face
- Wrapped Face
- Tip
49Free every trapped face! (Petrified ones are terrain — leave them be) + Escort 2 pies all the way to the bottom row!
- Goal
- Free every trapped face! (Petrified ones are terrain — leave them be)
- Cleared when
- Zero blockers left.
- Lost when
- Run out of moves before the goal — that's the level.
- Goal
- Escort 2 pies all the way to the bottom row!
- Cleared when
- Every pie delivered.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Frozen Face
- Portals
- Creeping Stubble
- Taped Face
- Tip
50Take down the Giant Face within 26 moves!
- Goal
- Take down the Giant Face within 26 moves!
- Cleared when
- Boss HP to zero.
- Lost when
- Run out of moves before the goal — that's the level.
- In this level
- Tip
Every element in this game
- Bomb Face
- Your prize for a five-in-a-row. It detonates a huge 5×5 blast around itself, minus the corners — 21 cells in one bang.
- Giant Face Boss
- A boss so big it squats on a whole zone. Matches beside it deal 1 damage, specials deal 2. It fights back in stages — spitting ice above two-thirds health, taping mouths below that, and scattering stubble seeds when desperate.
- Caged Face
- A poor soul behind bars. One match next door springs the cage.
- Hyperactive Star
- These levels' star faces won't sit still — at the end of every turn they trade places with a neighbor (pure shuffling, never a match). Chasing them is dizzy work; wait for them to settle, then strike.
- Frozen Face
- Sealed in ice, stuck solid. One match right beside it cracks the ice open.
- Portals
- Doors through space, always in pairs: a face that drops into the entrance keeps falling from the exit column — two columns stitched into one. Clear below the exit so faces have somewhere to land. A ghost face demos the trick on your first visit.
- Rainbow Face
- The legend — born only from six in a straight line. Swap it with an ordinary face and every copy of that face evaporates; set it off in a chain instead, and it wipes whichever face crowds the board most.
- Sneezer Face
- Every two moves you land, it goes "ACHOO!" and freezes a clean cell nearby. Two matches beside it tame it for good — and once its ice quota runs dry, it holds the sneeze forever.
- Petrified Face
- Pure terrain. Can't be cleared, doesn't need to be — it counts toward nothing and needs no cream. Just route around it.
- Striped Face
- Forged when four faces line up straight — its stripes follow the direction of your swap. Pop it and a whole row or column vanishes; the beam even blasts across gaps to the far side.
- Creeping Stubble
- Every move you take, it creeps one cell further — and it eats your painted cream, rolling your progress back. Handle it early, or the whole board grows a beard.
- Taped Face
- The tough one, mouth taped shut — blast waves from next door don't faze it. Match it directly, twice: first rip the tape, then clear the face.
- Wrapped Face
- Born from an L or T shape. It blasts the ring around it, drops with the board — then explodes a second time on landing.